|
|
|||||||||||||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||
|
|
Instructors at UMD and many other institutions of higher education across the country are now designing and implementing their courses as learning environmentsa. The Institute for Learning Technology researchers consider these instructors to be bricoleursb As bricoleurs, they use what we view as a three-step process:
As with all the case studies appearing in the LT2 site, the IMPULSE activities are organized into three categories:
In this section, we devote relatively little space to "computer-independent" teaching strategies. This is because the key computer-independent teaching strategies used in IMPULSE--the use of student teams, the very limited use of lecturing--are difficult to present independent of the computer-dependent methods. Student teams and the "instructor as guide on the side" approach to teaching are critical to the effective implementation of the computer-intensive methods that characterize a studio classroom-based program like IMPULSE. The IMPULSE instructors (faculty, undergraduate student assistants and technical staff) believed that it was critical for them to work together as a cohesive team in order to sustain the success of their program. They focused on a common goal, and continuously refined the strategies they used to achieve these goals. Their weekly meetings provided opportunities to consider the different types of information each instructor had about the successes and problems the students were experiencing, and to make necessary adjustments. At these meetings they also planned how to continue to integrate topics across the three courses, and how to integrate their computer-based and other teaching methods to produce as effective a learning environment as possible.
Computer-depended learning activities are those that are significantly enhanced through the use of technology. In the IMPULSE program, these activities involve the following key scientific processes: real-world and real-time acquisition of data, modeling, locating information, and communicating. At UMD, the use of these activities is greatly facilitated by the fact that computers are readily accessible in the classroom. However, the critical factor is that these computers make it possible to undertake these activities rapidly, right in the classroom. It is the combination of the convenience and speed of the computer technology utilized in IMPULSE that allows students to engage in these important scientific activities.
The IMPUSLE faculty observed that one reason why using computers to investigate scientific problems in class works is because it captures students' interest. As Renate Crawford put it, "Having them work in teams, using a lot of the new technology works because the students are impressed by it." As important as this factor may be, however, the IMPULSE faculty were more inclined to stress that their use of computers enables students to learn by using the following scientific processes.
Real-time acquisition and analysis of data
![]() Click here to see a larger version of this graphic.
They found the use of graphing is particularly important. It helps students see the relevance of concepts that they so often think are purely abstract. Instead of just plugging numbers in formulas and obtaining values that are meaningless to them, students can provide scientifically sound explanations for these values. Renate Crawford (physics) commented on how using computers and real data enables this more meaningful kind of learning:
Modeling
In physics, videos are used to provide models of two- and three-dimensional motion. In response to our questions about how she uses technology in IMPULSE, Renate Crawford (physics) said:
The IMPULSE faculty found that the combination of readily available computer resources and the team approach is effective. Bob Kowalczyk explained,
Locating Information and Communicating
Students also pointed out that they commonly used web-based communication tools like ICQ and Netscape AOL messenger to communicate among themselves. Students also used email frequently to communicate with their instructors.
Summary
At the same time, the IMPULSE instructors are mindful of the risks of over-reliance on computers. They bear in mind, for example, that when they bypass steps to make time for students to have time to focus on more important parts of the experiment (analysis of data and interpretation of results), important details in analysis may escape students who have only been exposed to computer-based methods. In this regard, Raymond Laoulache (mechanical engineering) commented:
From the students' point of view, the use of computers facilitates learning. It permits the virtual simulation of experiments that in real life would be difficult to carry out in a classroom setting and time. As one student told us, "A lot of stuff was perhaps easier to learn. Like they had a program, such as Chemlab or whatever it was. If the professor wasn't able to show something in person because it had, like, deadly gases or something, you could actually see the whole experiment simulated on the computer." Students also appreciated the ability to design engineering systems right there in class. And, students were aware that being in the IMPULSE program gave them training and skills that seem to appeal to industry:
Student #2: And everybody was responsible for that. Student #3: Ice scraper, assemble handles, screws - It was actually a good job-related skill. We used AutoCAD Version 14, which was the most powerful at the time. The students we interviewed also made clear that computers add to the quality of their experience by providing convenience and speed, as well as helping them with conceptual understanding. A group of students reflected on the benefits of using computer technology in the classroom:
Student #2: All of the sudden everybody got the concepts like really quickly. Student #3: It's more like a convenience. It speeds up calculations, except for calculus where it slowed them down. Because we used Excel for a lot of physics stuff, it would just do everything quickly. It just gets it done instead of having to draw it out.
In this section, we consider teaching and learning strategies recognized nationally as catalysts of student learning that do not necessarily depend on computer use. According to the IMPULSE instructors, two strategies--using student teams, and shifting the faculty role from that of a lecturer to that of a coach--are critical to the success of the program. We present their views on "teaming" here. For a discussion of the shift to a faculty "coach" role, see Discussion 6, Changes in the instructor role. The use of teaming helps the program became a real learning community, according to Nick Pendergrass (electrical engineering):
Setting up and facilitating these teams takes effort and skill, however. Renate said:
In IMPULSE, individual student accountability does not disappear because of the teamwork approach. IMPULSE instructors work hard to keep all members of the group involved, keeping up the expectation that any student may be called in at any given time to give a report. Nick explained:
The IMPULSE instructors acknowledged that there is some distribution of tasks among students in their teams: students tend to perform tasks that they are best at and more comfortable doing. And while some instructors expressed concern about uneven individual contributions, it seems that performance of students at all levels has gone upd. The students with whom we talked also found teamwork valuable. But they also expressed more concern than the faculty about unequal contributions by group members--an understandable concern, given that rewards are allocated on an individual basis in academic culture.
Summary
In the next section (Outcomes), we consider in some detail what these UMD instructors learned about how well their IMPULSE learning environment achieved the their goals for student learning. In the subsequent section, "Implementation," we present their accounts of activities and factors that were critical to their process of creating this apparently very successful learning environment. The instructors includes, among the many factors we present under "Implementation," information about how they learned to work across disciplines and use a new approach to teaching, and how their efforts were received by colleagues locally and nationally.
a. A learning environment is a place where learners may work together and support each other as they use a variety of tools and information resources in their pursuits of learning goals and problem-solving activities (Wilson 1995). b. A French term for a person who is adept at finding, or simply recognizing in their environment, resources that can be used to build something she or he believes is important and then putting resources together in a combination to achieve her or his goals. c. An activity that simultaneously Bob Kowalczyk (mathematics) commented on lack of compatibility between software platforms, and gave a hint about students' comfort with Maple: "I'm using Maple in the IMPULSE Program. Once in a while, I'll bring in a MacIntosh computer and use a program called TEMATH. A colleague and I wrote this software, a very visual and dynamic software package that we use a lot for modeling; you can easily input data and mathematically model the data. Unfortunately the software was written just for the Macintosh. The engineers are all using PCs, so we can't use TEMATH extensively. So for everyday use, it's Maple. However, the students are sometimes more comfortable using their graphing calculators. When you ask them to graph something, rather than use Maple, they use their calculators. So I let them use whatever technology they are comfortable with. I find they use their graphing calculators in addition to using Maple." d. Nick Pendergrass explained: "They have to do verbal presentations. What we've discovered is that if you don't do that, then you've got two or three people who just say,"Well, let them do it." And that responsible person does it. We have seen division of labor. But it's interesting that it actually leads to higher success rates in the performance of students on common exams. That was a frequent occurrence, even when we had all five courses integrated together. The person who was a better writer tended to lead the group on the writing stuff. The person who was really a good chemist tended to do some of the pre-work on all the homework and get the idea of how it ought to go. The instructors worried a lot about that during the first semester we were in this. "Look what's happening. You know, that person isn't facing that homework blindly. They're getting a lot of help from this other student before they get into it." But the net result was that performance for all of them went up--both for the better students and the under-performing students."
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Search || Who We Are || Site Map || Meet the CL-1 Team || WebMaster || Copyright || Download
College Level One (CL-1) Home || Collaborative Learning || FLAG || Learning Through Technology || NISE