|
||||||||||||||||||||||||||||||||||||||
|
ABOUT WCER NEWS Events Cover Stories Research News International Research Press WHAT'S THE RESEARCH ON...? PROJECTS All Active Projects All Completed Projects PUBLICATIONS LECTURE SERIES PEOPLE Staff Directory Project Leaders ERG - EVALUATION RESOURCES GROUP RESOURCES Conference Rooms Equipment GRANT SERVICES GRADUATE TRAINING SERVICE UNITS Director's Office Business Office Technical Services Printing & Mail EMPLOYMENT CONTACT INFO MyWCER WORKSPACE LOGIN |
||||||||||||||||||||||||||||||||||||||
|
Mentoring Students in Educational Computer GamesNovember 28, 2011 When students engage in educational computer games, do they fare better talking with a mentor face-to-face or chatting online with a ‘virtual’ mentor? In her recent dissertation, former WCER researcher Elizabeth Bagley finds that mentoring via online chat is indeed a viable method for mentoring in the context of such educational games. A bolder interpretation of the results suggests that since mentoring in virtual and face-to-face conditions produced similar effects on players, this kind of mentoring could be automated and still retain the quality of interactions and players’ level of engagement. More information is available here.
|
||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||

