I am a lifelong game enthusiast with a professional history as a game designer, producer, and artist working with the Learning Games Network and Games Learning Society. I have led design and development for several video game titles including Progenitor X, Tenacity, Crystals of Kaydor, Oztoc, and At Play in the Cosmos. In addition to direct involvement with design and development of Gear Learning games, I also work with outreach organizations and community centers where we partner with faculty and students to engage with the local communities to learn through playing games, participating in playtests, and informing the design of future games through focus groups.
Phone: (608) 209-2304
Office: 146 Ed Sciences